I worked as a Narrative Designer on the Curse of Osiris DLC Expansion for Destiny 2. I took critical in-game narrative moments from concept to ship.

For the videos shown below I:

  • Designed, scoped, and planned innovative experiences that shipped within
    our time constraints.

 

  • Coordinated the multidisciplinary development of the experience.

 

  • Co-directed all animation motion capture alongside one peer.

 

  • Scripted all game logic and timed all events.

 

  • Owned the execution of the experience.