I worked as a Narrative Designer on the Curse of Osiris DLC Expansion for Destiny 2. I took critical in-game narrative moments from concept to ship.
For the videos shown below I:
- Designed, scoped, and planned innovative experiences that shipped within
our time constraints.
- Coordinated the multidisciplinary development of the experience.
- Co-directed all animation motion capture alongside one peer.
- Scripted all game logic and timed all events.
- Owned the execution of the experience.