I worked as a Narrative Designer on the Forsaken Expansion for Destiny 2.
I took high impact in-game narrative moments from concept to ship.
For the videos shown below I:
- Designed, scoped, and planned innovative experiences that shipped within
our time constraints.
- Coordinated the multidisciplinary development of the experience.
- Co-directed all animation motion capture.
- Scripted all game logic and timed all events.
- Owned the execution of the experience.
- Developed new production methodology.